How is this different from what you already run?
HyperTeams does not replace the tool you use today. Most of them run the work on one machine; HyperTeams is the layer on top that lets you watch many machines and hand work to other people. So the tables below are not scoreboards — they show where the roles diverge.
Start with the tool you use today
22 tools grouped by what they do. Open one to see it set against HyperTeams, row by row.
Terminal coding agents
HyperTeams vs Claude Code
Claude Code is the strongest engine for editing code on one machine. HyperTeams keeps running that engine and lines up other engines, other machines, and other people's work in one list.
HyperTeams vs OpenAI Codex
Codex is OpenAI's coding agent for the terminal, the IDE, the app, and the cloud. HyperTeams runs that Codex as an engine and lines up other engines, other machines, and other people's work in one list.
HyperTeams vs Gemini CLI
Gemini CLI is an open-source agent for working with Gemini in one terminal window. HyperTeams is a control room that runs several agents at once from one screen and keeps work going while you are away.
HyperTeams vs Cline
Cline is an open-source agent you code with inside your editor, approving each step. HyperTeams is a control room that runs the jobs you hand off while you are away and lines up several machines and colleagues' work in one list.
HyperTeams vs OpenHands
OpenHands is an open-source coding agent you host yourself, with a workspace for it called Agent Canvas. HyperTeams lets you collect the work you handed your own agents in one list, while you are away and across several machines and people.
Agent orchestrators
HyperTeams vs Conductor
Conductor is a Mac app that runs coding agents in parallel and lets you review and merge their diffs. HyperTeams keeps the agents you already use running on your own computer, and handles a second machine and a second person in one place.
HyperTeams vs Claude Squad
Claude Squad is an open-source TUI that runs several agents in one terminal with tmux and git worktrees. HyperTeams runs the same agents on your computer, but follows you to your phone when you leave the terminal, runs on a schedule, and keeps several machines and people in one place.
HyperTeams vs Vibe Kanban
Vibe Kanban is an open-source tool for planning work as kanban issues, running coding agents in workspaces, and reviewing their diffs. HyperTeams runs the agents you already use on your computer, follows you to your phone while you are away, runs on a schedule, and adds rules and cost once colleagues assign work.
HyperTeams vs Orca
Orca is an open-source agent development environment (ADE) that runs agents like Claude Code, Codex and OpenCode in their own git worktrees, so you can compare and merge them in one app. HyperTeams runs the same agents on your computer, but also takes work in folders that aren't code repositories as cards, and adds the approvals, audit trail and cost attribution you need once colleagues assign work.
HyperTeams vs Paseo
Paseo is an open-source app that runs a daemon on your computer to drive agents like Claude Code, Codex and OpenCode, and lets you connect from phone, web and desktop with end-to-end encryption. HyperTeams heads the same way, keeping execution on your computer, but it also starts work on its own at set times, takes non-code work, and adds the approvals, audit and cost attribution you need once colleagues assign work.
AI editors
HyperTeams vs Cursor
Cursor is an editor for writing code, and it sends long jobs to VMs in Cursor's cloud. HyperTeams hands several jobs at once to the Claude Code, ChatGPT Codex or Antigravity already on your computer, and brings the results back to one screen.
HyperTeams vs GitHub Copilot
GitHub Copilot works in your editor and on GitHub, and turns the issues you assign into PRs inside a GitHub Actions environment. HyperTeams hands several jobs to the Claude Code, ChatGPT Codex or Antigravity already on your computer and brings the results back to one screen.
Personal AI agents
HyperTeams vs OpenClaw
OpenClaw is a personal assistant that answers when you message it. HyperTeams is a control room that hands several jobs at once to the coding agents you already use, and takes work from other people through approval and a record.
HyperTeams vs Hermes Agent
Hermes Agent is your own agent that gets smarter as you use it. HyperTeams is a control room that makes the coding agents you already use something several machines and several people can rely on.
HyperTeams vs Manus
Manus is an agent that does the work for you in its cloud, paid in credits. HyperTeams is a control room that runs several of your coding agents on your own machine, on the subscription you already have.
HyperTeams vs Lindy
Lindy is a managed AI teammate that works inside Slack and email. HyperTeams is a control room that runs several of your coding agents in folders on your own machine, on the subscription you already have.
Workflow automation
HyperTeams vs n8n
n8n runs a flow of wired-up nodes on a server, over and over. HyperTeams takes work whose steps cannot be drawn in advance, in a sentence, and has the agent on your computer carry it out inside your folders.
HyperTeams vs Zapier
Zapier connects apps in its cloud and builds AI agents that run on top of them. HyperTeams hands work inside your folders, in a sentence, to the agents already installed on your computer.
HyperTeams vs Make
Make runs scenarios of modules you wire together on a canvas, in its cloud. HyperTeams takes work whose steps cannot be drawn in advance, in a sentence, and has the agent on your computer carry it out inside your folders.
By category
From editors to cloud agents — each of the six categories on its own page.
EditorCharacters, fast
Light, fast and everywhere. Muscle memory and a tuned config are the productivity.
IDEProjects, deep
Build, debugger, static analysis and refactoring in one place. Still the best way to understand a big codebase.
AI IDEAI in your window
From autocomplete to agent mode, the fastest way to land a single change.
Coding agentThe worker in your terminal
The engine that actually reads, edits and runs commands — the very worker an ADE directs.
ADEDirecting agents
Runs several agents in isolation at once and brings their results to one screen for review.
Cloud agentOn someone else's server
Runs with your computer switched off and goes from issue to PR on its own.
One page per product
Every one of the forty tools on the map has a page side by side with HyperTeams.
Coding agent
ADE
Side by side with the 2 most-compared tools
Written as "what happens in that situation" rather than as a feature checklist. Each product has its own table.
- Claude CodeYour terminal, IDE, or desktop app. Web sessions run in Anthropic's cloud.
- ConductorA macOS app. On paid plans, also in Linux sandboxes on Conductor's cloud.
- HyperTeams SystemExecution stays on that machine — the control room sits on top rather than taking it over.
- HyperTeams ConnectIt does not touch execution; it receives what the control room reports.
- Claude CodeOpen several sessions, or dispatch background sessions with claude agents.
- ConductorEach task gets its own workspace — branch and working tree — and runs in parallel.
- HyperTeams SystemOne card per job — hand it five and five run side by side, in five folders.
- HyperTeams ConnectThe control room does this
- Claude CodeAgent view lists that machine's background sessions, grouped by state.
- ConductorOne window shows what each agent is doing, with a diff to review.
- HyperTeams SystemStatus, a summary of the answer, and an unread marker, all in one list.
- HyperTeams ConnectThe control room does this
- Claude CodeBackground sessions keep going after you close the terminal. Shutting down stops them.
- ConductorLocal work runs on that Mac. Cloud workspaces sleep after four idle hours.
- HyperTeams SystemResident, and it records progress: it continues after you close the window, and a tunnel shows it on your phone.
- HyperTeams ConnectThe control room does this
- Claude CodeCloud routines, desktop-app tasks (while the app is open), and /loop.
- ConductorRoutines run on a schedule or GitHub trigger — in the cloud, on paid plans only.
- HyperTeams SystemYou pick a time on screen, and a failure notifies you.
- HyperTeams ConnectThe control room does this
- Claude CodeAgent view is per machine. Sessions with Remote Control on continue on claude.ai.
- ConductorLocal work is scoped to that Mac; what a team sees together are cloud workspaces.
- HyperTeams SystemIt stops at that one machine. It does not know what runs on the next one.
- HyperTeams ConnectA control room per machine, all of them in one list — including which machine is awake.
- Claude CodePermission rules belong to whoever runs the session. Slack @Claude can start work.
- ConductorIn a paid cloud organization, workspaces are shared and can be reassigned.
- HyperTeams SystemIt assumes the owner of the machine. The screen is behind one password.
- HyperTeams ConnectAccounts and roles, policy per folder and command, and pre-approval per item.
- Claude CodeSession history stays on that machine. Team plans get an admin analytics dashboard.
- ConductorOutput lands as branches and PRs; cloud transcripts are stored on Conductor's servers.
- HyperTeams SystemIt keeps that machine's run history. There is no notion of an approval.
- HyperTeams ConnectWho approved what, and when, kept as a policy audit trail.
- Claude Code/usage shows session cost and plan usage. Team plans get a per-user spend report.
- ConductorModel usage lands on the Claude or Codex account you connect.
- HyperTeams SystemIt shows cost per job on that machine, with no owner attached.
- HyperTeams ConnectAttributed to a person and a team, with ceilings.
- Claude CodeA Claude plan (Pro, Max, Team, Enterprise) or pay-as-you-go API.
- ConductorFree for local use. Cloud and multiplayer are monthly plans (Pro, Teams).
- HyperTeams SystemOne command to install, using the Claude or ChatGPT account you already have.
- HyperTeams ConnectOnly the features that cross into a team are metered in credits.
What the control room does, and what Connect does
HyperTeams is two products. Which of them answers each row above is exactly where the boundary sits.
HyperTeams System
Runs the work on your machine
A program you install with one command. It assigns work per folder, runs jobs in parallel, and keeps going after you close the window. While you work alone, this is all you need.
- Where it runs
- Several jobs at once
- How far along it is
- If you close the window
- At a set time
HyperTeams Connect
Makes it something others rely on, unattended
It starts paying the moment there is a second machine and a second person: pooling machines into one list, filtering work others assign through approval, keeping an audit trail of what happened, and splitting cost per person.
- Several machines in one place
- When someone else assigns work
- Retracing it later
- What it cost
When do you move up a rung?
- L1 · Observe
You watch several machines. The moment there is a second one.
- L2 · Share
The team sees what was asked for. The moment you start sharing one password.
- L3 · Delegate
Others assign work and see the results. This is where approval, policy, and audit earn their place.
When does the layer start paying for itself?
If none of these three is true for you yet, keep what you have.
A second computer showed up
There is nowhere to see what is running where. You open a window per machine to check.
A second person showed up
You started sharing one dashboard password. Nothing tells you who asked for what.
It has to run with nobody watching
A colleague asks you out loud to "run that for me." If it goes wrong, you need a way back.
A layer, not a replacement
Put it on top of what you already run
One command to install. Nothing you use today gets removed or moved — you only add the command screen above it.
curl -fsSL https://hyperteams.net/install.sh | bash